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Crafting Immersive 3D Experiences

3D Design

Step into the world of three-dimensional creativity where imagination knows no bounds. With a decade of experience, I harness the power of cutting-edge tools like Maya and 3D Coat, combined with the technological prowess of Unreal Engine. My expertise in designing video game props and product visualizations, coupled with the magic of RTX and 4K rendering, enables me to bring your ideas to life with stunning realism and immersive experiences. Explore my portfolio and witness the future of design.

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3D Props Design
3D Blockout

PROCESS

Blockout

Blockout is a fundamental stage in 3D design, especially for shaping hard surfaces and creating 3D forms within Maya. During this phase, I employ precise techniques to define the core structure and proportions of the object. Blockout lays the foundation for the entire design, ensuring that it aligns with your vision and maintains a well-balanced form.

3D Sculpting

PROCESS

Sculpting

Sculpting is where the magic happens. Whether I'm working on organic or hard-surface designs, I turn to digital voxel technologies in 3D Coat to bring intricate details to life. This stage allows me to sculpt surfaces with precision, adding texture, depth, and character to the 3D model. Sculpting is where your concept truly comes to life, and I take great care to ensure every detail is meticulously crafted.

Retopology and PBR

PROCESS

Retopo & Paint

The final phase involves retopology, baking, and painting. I optimize the model's topology for efficient performance, then bake high-quality maps to capture fine details. PBR painting ensures that the model's materials look realistic under various lighting conditions, providing a stunning finish to your 3D design. This comprehensive process results in a final product that meets the highest quality and realism.

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Discover My 3D Creations

Crafting the Arsenal of Virtual Worlds

Props & Weapons for Video Games

In the realm of video game development, the quality and precision of in-game assets can make or break player immersion. With over a decade of experience in the art of crafting 3D props and weapons for video games, I offer a specialized service that brings your virtual armory to life. My process begins with meticulous blockout and shaping, ensuring that every polygon serves a purpose while respecting the engine's polycount limitations. From there, I dive into the world of sculpting, whether it's the intricate details of an ornate sword or the rugged edges of a sci-fi blaster. The magic happens during retopology, where I optimize the mesh for seamless integration into the game engine, making it ready for the real-time action. But it doesn't end there. I'm well-versed in the art of PBR (Physically Based Rendering) painting, ensuring that your assets not only look great but react realistically to in-game lighting and materials. With 4K textures at the ready, your shaders will shine, enhancing the visual experience for players. Let's collaborate to turn your vision for props and weapons into a stunning reality that enhances your game's appeal and immerses players in the virtual worlds you create.

My 3D Design Process